Arch 108 DC2 Spring 2020

Arch 108 DC2 Spring 2020

Course Description:

This course will focus on 3D modeling of geometric components in Architecture and design. Computer 3D Modeling types covered are: Explicit Modeling, Nurbs Surface Modeling and Basic Computer Rendering 

Syllabus: DC2_Syllabus_SP20

Instructors:

Martin Majkrak

mmajkrak@iit.edu

Lauren Mcphillips

lmcphill@hawk.iit.edu

Alphonso Peluso

peluso@iit.edu

Jeffrey Wigen

jwigen@hawk.iit.edu

Class Lists

Majkrak – Class List

Mcphillips – Class List

Peluso – Class List

Wigen – Class List

TA Help Desk Information

Elizabeth’s Help Desk hours are: Tuesdays between 1-5 and Wednesdays between 10-1:30 Please email her in advance with your question and to set up an appointment. A help desk is a great way to receive one on one help in person. Remember you can always email your professor with a question.

Please contact our TA Elizabeth Cisneros – Email: ecisnerostlaxcala@hawk.iit.edu

Portal Instructions:

Weekly Schedule

Class 01: Polygons _ 2D Tessellations _ CAD WYSIWYG (what you see is what you get)
Drawing Types: Hand, CAD, Photoshop, Hybrid Hand & Digital

A01: DC2_SP20_A01

Reading:

Polyhedra Primer Ch1, Pearce & Pearce
Polyhedra Primer Ch2, Pearce & Pearce

References:

Pen Techniques

Videos:

 

Class 02: Polyhedra _ 3D Tessellations _ Rhino Rendering Basics _ What is Rhino? What is Rhino Good For?
Polyhedra: Platonic solids, Dihedral angle, Rotate 3D
Rendering: Background Color, Ambient Light, Sun, Shadows, Ground Plane

A02: DC2_SP20_A02

Reading: Polyhedra Primer Ch3, Pearce & Pearce

References:

Pen Cross Hatching Tutorial

Video:

 

Class 03: Rhino Section Techniques _ Introduction to InDesign
Section Techniques: Boolean, Contour, Wirecut, SolidPtOn, Shell

A03: DC2_A03_SP20

Video:

 

 

Class 04: Pin-up

Class 05: Surfaces _ Surface Fields _ Surface Editing _ Rhino Cameras & Material Color & Texture
Surfaces: Planar Surface, Ruled Surface, Loft, Sweep 1 & 2, Revolve, Polysurface creation
Surface Editing: Points on, Edit Points on, Gumball, Scale 1D 2D 3D
Cameras: F6 (show camera), Camera, Target, Lens Length, Projection: Perspective, Parallel, 2 Point

 

A04: DC2_A04_SP20

Readings:
Architectural Geometry ‘SURFACES’
‘Surfaces’ Greg Lynn and Mark Foster Gage
Innovative Surface Structures Martin Bechthold

 

 

3D Print Assignment

A04 3D Print: DC2_A04_3D_Print_SP20

Due Dates:

Peluso – Class-06

Wigen – Class-07

Majkrak – Class-08

McPhilips – Class-09

 

The Shop 3D Printing Protocol:

Shop_3D_Print_Protocol

Cura Post Processing Software  (AKA)  ‘Slicer’

https://ultimaker.com/software/ultimaker-cura

 

Cura Video:

 

Class 06: Precedent light wood framing structure 3D modeling.

A05: DC2_A05_SP20